ATL_024 TEEMAJA AMBROOSIA LOOD _ BACKGROUND TO THE GAME OF HYAKUMONOGATARI KAIDANKAI
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https://en.wikipedia.org/wiki/One_Hundred_Ghost_Stories#/media/File:One_Hundred_Ghost_Stories_in_a_Haunted_House.jpg Hokusai, One Hundred Ghost Stories in a Haunted House (Shinpan uki-e bakemono yashiki hyaku monogatari no zu), c. 1790
https://en.wikipedia.org/wiki/One_Hundred_Ghost_Stories
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Background to the game of Hyakumonogatari Kaidankai Main article: Hyakumonogatari Kaidankai
The series is made in reference to the tradition of Hyakumonogatari Kaidankai, 'A Gathering of One Hundred Supernatural Tales', a popular Japanese game played at night, when people would meet to share folklore ghost stories and their own anecdotes. Stories were told one by one with a light of a hundred candles, blowing out a candle after each story.[2][1] The game was first played by samurai as a test for courage, but quickly became widespread.[3] It was believed that whenever a candle went out, a channel would appear that could be used by ghosts or spirits to travel into the world of the living, and after all the candles were extinguished, some supernatural event might occur.[4]
The game originated as a religious ritual; Noriko T. Reider, a researcher in the field of Japanese folklore, states that "these gatherings may have had their origin during the medieval period in Hyakuza hodan (One Hundred Buddhist Stories), in which it was widely believed that miracles would happen after telling one hundred Buddhist stories over one hundred days".[5]
The series is made in reference to the tradition of Hyakumonogatari Kaidankai, 'A Gathering of One Hundred Supernatural Tales', a popular Japanese game played at night, when people would meet to share folklore ghost stories and their own anecdotes. Stories were told one by one with a light of a hundred candles, blowing out a candle after each story.[2][1] The game was first played by samurai as a test for courage, but quickly became widespread.[3] It was believed that whenever a candle went out, a channel would appear that could be used by ghosts or spirits to travel into the world of the living, and after all the candles were extinguished, some supernatural event might occur.[4]
The game originated as a religious ritual; Noriko T. Reider, a researcher in the field of Japanese folklore, states that "these gatherings may have had their origin during the medieval period in Hyakuza hodan (One Hundred Buddhist Stories), in which it was widely believed that miracles would happen after telling one hundred Buddhist stories over one hundred days".[5]
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